It was fairly good, but the jumping was horribly GAY.
Sex at the age of 80 is like shooting pool with a rope
Age 35, Male
Student
qantm college
Australia Brisbane
Joined on 5/19/06
It was fairly good, but the jumping was horribly GAY.
what did you find gay about it. (I'm not trying to have a go at your or anything. This is so I can improve on the...gayness)
The jumping was said gay because of the way she did it. Throwing her head back, her chin up and out, it made me want to smack her in the face or punch her in the gut. The walking for the most part seemed fine except for the un armored version her elbows seemed to dislocate and sway with the wind as she moved, a little weird for me. OH, with the armored version of her walking it seemd as if she was stutter stepping and too looked funny. These are all aesthitic things though, the gameplay itself was fine.
PS: Please have more music, it was tedious.
PPS: Sorry for being so critical, regardless I couldn't do half of what you've done to make you feel better
thanks for the feed back, its why I posted this. Every little comment helps and everything you've said I will take into account. I agree with you on the walk cycle. After I animated it I was like "WTF is that meant to be!?". Thats why you can see why I shared this.
nice work! nice to see you trying to put together a platform game. :D
I love dicks
It's looking promising, now I'm curious what will be in the end)!
But my only complaint is that you could make hit test in armored character movements more... faster. Because sometimes I can walk into the wall, and only then it will push me back. I had the same problem in my first platformer :). I think that you can use, for example, some "for" or "while" cycles to prevent this.
Overall, in my opinion, it's very good for first platformer game!
SystemOfAtte
Nice.. Could you do a tutorial? :3 and of course i can't scout because i haven't been scouted. D: Sorry